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Maksim Kozlov
Maksim Kozlov
wheels artist
St Petersburg, Russia

Summary

Hi there.
I love games as long as I remember myself. All started with ZX Spectrum, then NES, 3DO and etc. But then I sow 3ds Max and create my first "box". From that time, I realized that 3D is my life.
I love to make props from real life. I know the full cycle of creation game-ready 3d models. From draft to texturing. Including High/Low poly, and baking,
I use 3ds Max, Zbrush, Marmoset Toolbag, Substance Painter, and Photoshop.

Skills

3D Modeling3D VisualizationDigital SculptingHard Surface ModelingLow-poly ModelingProp ModelingTexturingUV MappingSculptingHigh-poly ModelingPBR TexturingTexture Baking3D Modelling, visualition, Interior

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
UVLayout
UVLayout
Corona Renderer
Corona Renderer